engine that reads the game files from the CD.
I mean, I don't know the nitty gritties, but the entire source code of
Civ IV is available, and most of it's Python and XML, and the core is
C++.
My guess is that it must be more difficult than I think to translate
from code written for DirectX to OpenGL.
Yeah, let me know how it works out for you, I wouldn't mind trading in
a Windows partition for a Windows VM if it can do decent DirectXing.
Incidentally, there's a way to drop Tango icons and a Human theme onto
Windows XP to make it look as Ubuntish as possible, if you have to use
it ;-).
Simón
On 9/2/07, Joe Auty <joe@netmusician.org> wrote:
> Civ IV is exactly the game I want to run. I'll let you know if I end up
> trying Wine or testing the experimental DirectX acceleration in VMWare
> Workstation.
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