Wednesday, April 15, 2009

Re: [BLUG] Bloomington Lan party April 18th @ Fountain Squre

On Wed, Apr 15, 2009 at 08:18:05PM +0000, Mark Krenz wrote:
> On Wed, Apr 15, 2009 at 06:50:24PM GMT, Steven Black [blacks@indiana.edu] said the following:
> >
> > Yeah, that is true. I'm a little old-school, though. I'm a big fan of
> > ASCII-based games. I like some graphical games, but a lot of the times
> > they just annoy me.
> >
>
> Playing ascii art games in a terminal, while maybe interesting and fun
> (try skijump), is the ultimate stereotype of how things are in Linux.
> One of the reasons I started holding Linux gaming days back in 2005 was
> to try to break the stereotypes and show just how much was available and
> possible. I remember someone making a wise crack about terminal games
> just like that back in 2005 when I was announcing the first Linux gaming
> fest.

I started playing ASCII-based games back when they would actually look
better than their 4 color 320x200 graphics counter-parts.

What annoys me is that a lot of games are 3D just because they think
that automatically makes them better. The game play will either suck,
or be almost identical to half-a-dozen other games, just with different
graphics and different music.

First-person shooters are the culmination of this. They're all basically
the same. The only thing different between the vast majority is the
graphics, music, and perhaps the map. (Oh, wait, sometimes 'you' are
actually a vehicle, and not a person.) They teach their audience that
what they change is enough... but to me, it is not.

I do enjoy some turn-based and real-time strategy games. They, too, are
almost the same with different graphics and music. I acknowledge that.
At some point, I would love to do an ASCII-based turn-based strategy
game.

However, I believe that abstraction is a valued part of gaming. I value
putting things back in to the imagination and simplifying the playing
pieces. I also acknowledge that I am a minority.

--
Steven Black <blacks@indiana.edu> / KeyID: 8596FA8E
Fingerprint: 108C 089C EFA4 832C BF07 78C2 DE71 5433 8596 FA8E

Re: [BLUG] Schedule for Saturday's LAN Party (LOOSE)

On Wed, Apr 15, 2009 at 07:27:09PM +0000, Mark Krenz wrote:
> 4:00 - Share Linux knowledge, config files, etc.
> Game: OpenTTD (Transport tycoon like that claims to be network multiplayer)

It looks like they're not completely done with data side of OpenTTD. It
requires a few data files from the commercial version.

I'd like to recommend FreeCiv...

> 7:00 - Wine demonstration (World of Warcraft, Microsoft Office,
> FruityLoops, SimCity 4, Stair/Truck Dismount, etc.)
> Game: Daimonin (2d isometric MMORPG)

Now, I really thought I saw in the docs that it required OpenGL, but
the page on HappyPenguin says '3D Acceleration: no', so perhaps I'm
wrong...

--
Steven Black <blacks@indiana.edu> / KeyID: 8596FA8E
Fingerprint: 108C 089C EFA4 832C BF07 78C2 DE71 5433 8596 FA8E

Re: [BLUG] Bloomington Lan party April 18th @ Fountain Squre

On Wed, Apr 15, 2009 at 06:50:24PM GMT, Steven Black [blacks@indiana.edu] said the following:
>
> Yeah, that is true. I'm a little old-school, though. I'm a big fan of
> ASCII-based games. I like some graphical games, but a lot of the times
> they just annoy me.
>

Playing ascii art games in a terminal, while maybe interesting and fun
(try skijump), is the ultimate stereotype of how things are in Linux.
One of the reasons I started holding Linux gaming days back in 2005 was
to try to break the stereotypes and show just how much was available and
possible. I remember someone making a wise crack about terminal games
just like that back in 2005 when I was announcing the first Linux gaming
fest.

Often games in Linux are capable of more than their Windows
counterparts. A lot of normally full screen only games (especially the
commercial ones) can be windowed and minimized instead of having to run
full screen all the time.

--
Mark Krenz
Bloomington Linux Users Group
http://www.bloomingtonlinux.org/
_______________________________________________
BLUG mailing list
BLUG@linuxfan.com
http://mailman.cs.indiana.edu/mailman/listinfo/blug

[BLUG] Schedule for Saturday's LAN Party (LOOSE)

This is a very loose schedule for what we can do at Saturday's LAN
Party. Look it over, perhaps if you weren't thinking of going, you'll
see something here that will change your mind.

This schedule is open for comments of course. And of course if you
want to just hang out and play or do whatever you want, that's fine too.
It would help if people could install some of these games and get them
working prior to showing up.

9am - I'll be in the office setting some things up

10am - Computer setup, get aquinted

10:30 - Game: The Mana World (2D Open Source MMORPG)
Game: Warsow (3D FPS with cell like graphics)

noon - Lunchtime, bring in pizza, drinks
Game: Armagetron (3D multiplayer Tron-like lightcycles game)
Game: Scorched 3D (3d cannon game)

1:00 - Game: Gate 88 (2d, looks interesting RTS)
Also, a short tour of Suso office & Server room and how Suso uses
Linux and open source software.

2:00 - Game: BZFlag (3D tank multiplayer game)
Game: World of Padman (3D FPS with good maps and graphics)

3:00 - Blender 3D demonstration (3d modeling, rendering and animation)
Game: Globulation 2

4:00 - Share Linux knowledge, config files, etc.
Game: OpenTTD (Transport tycoon like that claims to be network multiplayer)

5:30 - Dinnertime, more pizza or maybe people can come and go. We can
raid Stephano's in some flash mob or something.
Game: Nexiuz (3D FPS, probably the best OSS one)
Game: Torcs (3D Car racing)

7:00 - Wine demonstration (World of Warcraft, Microsoft Office,
FruityLoops, SimCity 4, Stair/Truck Dismount, etc.)
Game: Daimonin (2d isometric MMORPG)

8:30 - Game: X-moto contest? (Fun 2D motorcycle course game)
Game: World of Goo demo

9:00 - Game: The Ur-Quan Masters (If you've ever played Star Control,
you'll understand what fun this game is)
Game: Cave Story (Single player platform game, but people claim it is really fun)

10:00 - Game: Warzone 2100 (network multiplayer RTS)
Game: Beyond the Red Line (3D Space combat game that looks awesome)
http://www.youtube.com/BeyondtheRedLine
11:00 ??? Rehash some other previously played games or something.

midnight - depending on the mood of everyone, either pack stuff up or
keep playing until 1 or so.

--
Mark Krenz
Bloomington Linux Users Group
http://www.bloomingtonlinux.org/
_______________________________________________
BLUG mailing list
BLUG@linuxfan.com
http://mailman.cs.indiana.edu/mailman/listinfo/blug

Re: [BLUG] Bloomington Lan party April 18th @ Fountain Squre

On Wed, Apr 15, 2009 at 06:22:23PM +0000, Mark Krenz wrote:
> Its funny, I would think after a few years since having the last one
> and such better support for 3D in Linux now that almost everyone's Linux
> box would have 3d accelleration. Just curious, what kind of machine do
> you have? I understand that a lot of people run Linux on less powerful
> hardware all the time and often do it for several years. My workstation
> at Cook is almost 4 years old now, but I'm fine with it. But it has an
> Nvidia quattro video card in it.

Oh, it's a Lenovo. It has an ATI something-or-other. Until the Jaunty
Beta (Ubuntu 9.04), the non-free driver was the only one that would
work, and that didn't do OpenGL.

Theoretically, OpenGL should now work. However, since I upgraded the
BIOS on this thing a few months back, it has had a problem over-heating.
(Interestingly, I had *no* problems before I updated the BIOS. I've
updated the BIOS once more since then, but it didn't correct the
over-heating issue.) Due to the over-heating issue, I exclusively run
the CPU in Energy Save mode, and have to avoid OpenGL.

I should send the machine off for service. I've just not gotten around
to it. It is much worse in Windows (it over-heats much faster), so it
definitely qualifies.

> I think ATI's drivers are better under Linux now. I loaded Ubuntu on
> a machine with an older ATI card and it had 3D accel from the get go,
> which impressed me.

Yeah, it is getting much better.

> Not all 3D games are FPS. I play Neverball/Neverputt all the
> time. And things like Torcs, etc.

Yeah, that is true. I'm a little old-school, though. I'm a big fan of
ASCII-based games. I like some graphical games, but a lot of the times
they just annoy me.

> I'm all for playing a variety of games and hope that we do more than
> just play games, I'd like to learn off each other and share things that
> we know and have done.

Yeah. I'm expecting that, too.

--
Steven Black <blacks@indiana.edu> / KeyID: 8596FA8E
Fingerprint: 108C 089C EFA4 832C BF07 78C2 DE71 5433 8596 FA8E

Re: [BLUG] Bloomington Lan party April 18th @ Fountain Squre

Its funny, I would think after a few years since having the last one
and such better support for 3D in Linux now that almost everyone's Linux
box would have 3d accelleration. Just curious, what kind of machine do
you have? I understand that a lot of people run Linux on less powerful
hardware all the time and often do it for several years. My workstation
at Cook is almost 4 years old now, but I'm fine with it. But it has an
Nvidia quattro video card in it.

I think ATI's drivers are better under Linux now. I loaded Ubuntu on
a machine with an older ATI card and it had 3D accel from the get go,
which impressed me.

Not all 3D games are FPS. I play Neverball/Neverputt all the
time. And things like Torcs, etc.

I'm all for playing a variety of games and hope that we do more than
just play games, I'd like to learn off each other and share things that
we know and have done.

Mark

On Wed, Apr 15, 2009 at 05:32:21PM GMT, Steven Black [blacks@indiana.edu] said the following:
> I plan to be there all day, but I won't have hardware 3D. Also, I don't
> enjoy first person shooters. (This is the primary reason I've never
> bothered with hardware 3D.)
>
> Battle for Wesnoth - turn-based strategy
> Gate 88 - real-time strategy
> netPanzer - real-time strategy
> Mistlands - role-playing game
> Frozen Bubble - fun
> Tornado (http://kiza.kcore.de/software/tornado/) - looks fun
>
> I'm a big fan of strategy games.
>
> All the following require OpenGL.
>
> Nexuiz - OpenGL + FPS
> Enemy Territory - OpenGL + FPS
> World of Padman - OpenGL + FPS
> BZflag - OpenGL + FPS
>
> OpenArena - OpenGL + FPS
> TORCS - OpenGL
> Daimonin - OpenGL + MMORPG
> Warsow - OpenGL + FPS
>
> Armagetron - OpenGL(?)
> Tux Racer - OpenGL
> Legends - OpenGL
> Glest - OpenGL
> Globulation 2 - OpenGL real-time strategy
> Scorched 3D - OpenGL
> Cube and Cube 2 - OpenGL FPS
> Cannon Smash - OpenGL
>
> Unreal Tournament 2004 - OpenGL FPS
> Neverwinter Nights - OpenGL
> Fight Win Prevail - (abandoned in 2006) OpenGL by way of Ogre
>
> --
> Steven Black <blacks@indiana.edu> / KeyID: 8596FA8E
> Fingerprint: 108C 089C EFA4 832C BF07 78C2 DE71 5433 8596 FA8E
>

> _______________________________________________
> BLUG mailing list
> BLUG@linuxfan.com
> http://mailman.cs.indiana.edu/mailman/listinfo/blug


--
Mark Krenz
Bloomington Linux Users Group
http://www.bloomingtonlinux.org/
_______________________________________________
BLUG mailing list
BLUG@linuxfan.com
http://mailman.cs.indiana.edu/mailman/listinfo/blug

Re: [BLUG] Bloomington Lan party April 18th @ Fountain Squre

I love 3D FPS, but I'll admit they get tiring after a few hours of
straight play. I assumed we would play from a few genres to keep things
lively.

Steven Black wrote:
> I plan to be there all day, but I won't have hardware 3D. Also, I don't
> enjoy first person shooters. (This is the primary reason I've never
> bothered with hardware 3D.)
>
> Battle for Wesnoth - turn-based strategy
> Gate 88 - real-time strategy
> netPanzer - real-time strategy
> Mistlands - role-playing game
> Frozen Bubble - fun
> Tornado (http://kiza.kcore.de/software/tornado/) - looks fun
>
> I'm a big fan of strategy games.
>
> All the following require OpenGL.
>
> Nexuiz - OpenGL + FPS
> Enemy Territory - OpenGL + FPS
> World of Padman - OpenGL + FPS
> BZflag - OpenGL + FPS
>
> OpenArena - OpenGL + FPS
> TORCS - OpenGL
> Daimonin - OpenGL + MMORPG
> Warsow - OpenGL + FPS
>
> Armagetron - OpenGL(?)
> Tux Racer - OpenGL
> Legends - OpenGL
> Glest - OpenGL
> Globulation 2 - OpenGL real-time strategy
> Scorched 3D - OpenGL
> Cube and Cube 2 - OpenGL FPS
> Cannon Smash - OpenGL
>
> Unreal Tournament 2004 - OpenGL FPS
> Neverwinter Nights - OpenGL
> Fight Win Prevail - (abandoned in 2006) OpenGL by way of Ogre
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> BLUG mailing list
> BLUG@linuxfan.com
> http://mailman.cs.indiana.edu/mailman/listinfo/blug
>

_______________________________________________
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Re: [BLUG] Bloomington Lan party April 18th @ Fountain Squre

I plan to be there all day, but I won't have hardware 3D. Also, I don't
enjoy first person shooters. (This is the primary reason I've never
bothered with hardware 3D.)

Battle for Wesnoth - turn-based strategy
Gate 88 - real-time strategy
netPanzer - real-time strategy
Mistlands - role-playing game
Frozen Bubble - fun
Tornado (http://kiza.kcore.de/software/tornado/) - looks fun

I'm a big fan of strategy games.

All the following require OpenGL.

Nexuiz - OpenGL + FPS
Enemy Territory - OpenGL + FPS
World of Padman - OpenGL + FPS
BZflag - OpenGL + FPS

OpenArena - OpenGL + FPS
TORCS - OpenGL
Daimonin - OpenGL + MMORPG
Warsow - OpenGL + FPS

Armagetron - OpenGL(?)
Tux Racer - OpenGL
Legends - OpenGL
Glest - OpenGL
Globulation 2 - OpenGL real-time strategy
Scorched 3D - OpenGL
Cube and Cube 2 - OpenGL FPS
Cannon Smash - OpenGL

Unreal Tournament 2004 - OpenGL FPS
Neverwinter Nights - OpenGL
Fight Win Prevail - (abandoned in 2006) OpenGL by way of Ogre

--
Steven Black <blacks@indiana.edu> / KeyID: 8596FA8E
Fingerprint: 108C 089C EFA4 832C BF07 78C2 DE71 5433 8596 FA8E