Friday, September 7, 2007

Re: [BLUG] VMWare Workstation and full virtualization

Game company executives.

Game players would prefer the game come out "when it's done", as
opposed to "in time for Christmas".

If anyone played Knights of the Old Republic II: The Sith Lords,
you'll know what happens when executives decide it's better to put a
game out in time for X-mas than it is to put it out when it's done.
Now that was a game that *could* have been amazing. My fiancee got
into it so much I had to fight her for my turn (much, you might
remember, like Neverwinter Nights, and now Elder Scrolls: Oblivion).

But once I got pretty far into it, I started noticing some jarring
inconsistencies and storyline clipping. One whole world was designed
badly enough that it was possible to play it in such a way as to drive
the game into an unfinishable state. It was disgusting not because it
was badly made, but because it was so well made, and then wrapped up
so sloppily on deadline.

It was like if they'd cut a third of The Matrix out, right near the end.

Anyhoo, enough of that rant.

Simón

P.S. This is why I think game ENGINES would do awesomely well to be
Open Source, but I find it hard to imagine really good game design
will come out of an Open Source model. I think Civilization IV is the
one game that has come closest to the mark.

P.P.S. Oh, yeah, enough of that rant.

On 9/7/07, Mark Krenz <mark@slugbug.org> wrote:
> On Fri, Sep 07, 2007 at 06:54:25PM GMT, Steven Black [blacks@indiana.edu] said the following:
> >
> > The game designers are frequently as pushed for time as the next folks...
> >
>
> Actually, I'd think more pressed for time than most. Game players are
> typically not a patient bunch.

--
-Simón A. Ruiz

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Re: [BLUG] VMWare Workstation and full virtualization

On Fri, Sep 07, 2007 at 06:54:25PM GMT, Steven Black [blacks@indiana.edu] said the following:
>
> The game designers are frequently as pushed for time as the next folks...
>

Actually, I'd think more pressed for time than most. Game players are
typically not a patient bunch.

--
Mark Krenz
Bloomington Linux Users Group
http://www.bloomingtonlinux.org/
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Re: [BLUG] September meeting announcement - Sept. 11th @ 7pm

Please note: The room in Mark's annoucement was wrong. We're getting the
1C (with the table) again.

The room reservation request is complete for:
Contact: Steven Black
Room: Meeting Room 1C
Date(s): 9/11/2007
Time: 7:00 PM to 9:00 PM

Cheers,
Steven Black


On Tue, Sep 04, 2007 at 06:38:08PM +0000, Mark Krenz wrote:
>
> ---------------------------------------------------------------
> Bloomington Linux Users Group
>
> 34th meeting
> September 11th @ 7pm
> Monroe County Library Room 1B
> ---------------------------------------------------------------
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Re: [BLUG] VMWare Workstation and full virtualization

On Sun, Sep 02, 2007 at 07:29:55PM -0400, Simón Ruiz wrote:
> My guess is that it must be more difficult than I think to translate
> from code written for DirectX to OpenGL.

I don't know about the CivIV code, but I knew a fellow working on porting
a popular Windows game to BeOS back in the day...

On one hand there was translating the DirectX calls to OpenGL...

On the other hand there were issues with the "hardware independant layer"
which heavily relied on the use of DirectX structures...

The game designers are frequently as pushed for time as the next folks...
just because it works doesn't mean they ever got it cleaned up.

Cheers,
Steven Black

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Re: [BLUG] MythTV

On Sat, Sep 01, 2007 at 01:50:51PM -0400, Joe Auty wrote:
> You can separate your client and server machines if you wish, and
> Hauppauge even makes a little box called the MediaMVP which you can run
> a hacked version of MythTV client on if you don't want to dedicate a
> computer for your client stuff or bring the computer out to the TV area
> where the IR blaster is within range of your sat box (this didn't work
> very well for me though).

I do not currently have a MythTV setup at home. (Though we're planning one
when we upgrade our Media PC.)

I do have a MediaMVP, though. It is a handy little gadget. For what it does,
it is very affordable and functional. It allows us to watch television in
our bedroom that was recorded in the living room and which has not been
burned to a DVD yet.

We've delayed going to MythTV primarily because of video capture driver
issues. That, and when you take a look at some of the great looking
dedicated devices that actually look like AV equipment and not just another
PC sitting around it made sense for us to hold out until we could just
upgrade the equipment entirely.

Cheers,
Steven Black

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Re: [BLUG] RE: Evolution

Last time I looked at Evolution it contacted Exchange using Outlook
Web Access and did not support MAPI calls. HTTPS in general isn't a
slow protocol, but the OWA conversation is pokey.

If it is using OWA it probably has the same problem that people
complain about with Entourage on the Mac. It only checks for new mail
every 10-15 minutes, and checking is really slow because it is
effectively screen scraping the OWA interface rather than using an
efficient API.

There's a beta OpenChange plugin for Evolution that appears to give it
some native MAPI support:

http://www.openchange.org/index.php?option=com_content&task=view&id=65&Itemid=74

I've not tried it but it looks promising.

---
Andrew Poland <ajpoland@iupui.edu>
Principal Developer
UITS Course Management Systems
Indiana University
(317) 274-0746


On Sep 7, 2007, at 11:35 AM, Gaddis, Jeremy L. wrote:

> Steven Black wrote:
>> Uh... I manage better with the Outlook meeting integration I
>> hacked together myself (in to mutt) than I was managing with
>> Evolution.
>>
>> Evolution had a problem properly supporting DST, so all of my
>> meetings would show up an hour off.
>
> Is Evolution slower than hell for anyone else (w/ the Exchange
> connector), or is it just me? Every few months I decide to set it up
> again, only to find that it's still slower than molasses.
>
> I've monitored the server when I'm doing it and the server isn't
> under a
> high load. The disks are plenty fast enough. My desktop is connected
> to the LAN at 1 Gb/s and so is the server, so it's not the network...
>
> Unless it's because it's basically using HTTP(S) for everything, I
> have
> no idea why it's so slooooooooooooow...
>
>
> --
> Jeremy L. Gaddis
> Network Administrator
> Ivy Tech Community College of Indiana
> 812.330.6156 (w) 812.330.6212 (f)
>
> _______________________________________________
> BLUG mailing list
> BLUG@linuxfan.com
> http://mailman.cs.indiana.edu/mailman/listinfo/blug

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[BLUG] RE: Evolution

Steven Black wrote:
> Uh... I manage better with the Outlook meeting integration I
> hacked together myself (in to mutt) than I was managing with
> Evolution.
>
> Evolution had a problem properly supporting DST, so all of my
> meetings would show up an hour off.

Is Evolution slower than hell for anyone else (w/ the Exchange
connector), or is it just me? Every few months I decide to set it up
again, only to find that it's still slower than molasses.

I've monitored the server when I'm doing it and the server isn't under a
high load. The disks are plenty fast enough. My desktop is connected
to the LAN at 1 Gb/s and so is the server, so it's not the network...

Unless it's because it's basically using HTTP(S) for everything, I have
no idea why it's so slooooooooooooow...


--
Jeremy L. Gaddis
Network Administrator
Ivy Tech Community College of Indiana
812.330.6156 (w) 812.330.6212 (f)

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Re: [BLUG] September meeting announcement - Sept. 11th @ 7pm

Uh... I manage better with the Outlook meeting integration I hacked
together myself (in to mutt) than I was managing with Evolution.

Evolution had a problem properly supporting DST, so all of my meetings
would show up an hour off.

Cheers,
Steven Black

On Thu, Sep 06, 2007 at 12:23:40AM +0000, Mark Krenz wrote:
> On Wed, Sep 05, 2007 at 04:18:38PM GMT, Matt Standish [mstandish@gmail.com] said the following:
> >
> > Exchange support is there for evolution though, not on Thunderbird.
> >
>
> What? You mean you didn't hack the source code to include it?
>
> Source code people! Its not just for Gentoo.
>
> --
> Mark Krenz
> Bloomington Linux Users Group
> http://www.bloomingtonlinux.org/
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> BLUG@linuxfan.com
> http://mailman.cs.indiana.edu/mailman/listinfo/blug
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